Literacy and Gaming Paper

DIRECTIONS

Identify a young person (under 16 years of age, preferablly) who plays computer games and is willing to work with you. Your goal is produce a multimodal literacy biography of your own design, focused on the literacy of gaming, that adds to the class' understanding of literacy.

This assignment will take the form of a paper that is essentially biographical in nature, but it will also include still images that enter into some kind of dialogue with the alphabetic text. You can focus on the gamer, his/her parents, his/her teachers, his/her friends, and the game itself—among other topics.

Your essay should set the gamer's activities and life in a cultural ecology. You can construct this cultural ecology from various sources: historical timelines about what happened in the world/nation during the person's life time, technology timelines about how technology changed during the person's lifetime; video game timelines that show how computer/video games changed during the person's life time.

See the following sources:

Technology
• <http://cter.ed.uiuc.edu/cter2/ci335/timeline.html>
• <http://www.crimsonbird.com/science/timeline.htm>
• <http://www.computer.org/computer/timeline/>
• <http://www.nuclearfiles.org/hitimeline/index.html>
• <http://www.islandnet.com/~kpolsson/comphist/>
• <http://myron.sjsu.edu/caesars/COMM.HTM>
• <http://www.pbs.org/wgbh/amex/telephone/timeline/index.html>
• <http://www.lhbe.edu.on.ca/teach2000/onramp/timeline.html>
• <http://home.earthlink.net/~atomic_rom/moments.htm>

Intellectual
• <http://www.historychannel.com/index2.html>
• <http://dmoz.org/Society/History/Timelines/>
• <http://www2.canisius.edu/~emeryg/time.html>
• <http://www.decades.com/>
• <http://www.historymole.com/>

Cultural/Social

Have the person signs a consent form that outlines the purpose of this project, and that gives their permission to use their responses for the purposes of this class. If the person is under 18, tell their parent(s) about this project and have them sign as well. You can write your own sheet or use this consent form from my project with Dr. Hawisher.

Among some questions that might help you focus your biography are those I have suggested in the following documents:

Some questions for young gamers

Some querstions for the parents of young gamers

Some questions for the teachers of young gamers

Please note that these questions are only suggestions. You will need to select from them/revise them/ change them/add to them for each person with whom you work.

Make sure that you borrow a digital camera (from me or from a friend) and take photographs of the person you are interviewing. Download the pictures onto your computer and use them to illustrate and add information value to your paper.

GOALS

Your biography should help both you and classmates learn more about literacy and gaming, and about the values and practices of gamers. Your paper should help us understand how gaming as a literacy is shaped by—and shape—micro, medial- and macro-level factors within the life of an individual and within a cultural ecology of literacy.

 

HINTS FOR SUCCESS

Your biography should

• Explore the subject's gaming literacy history, practices, values.

• Create a robust understanding of the cultural ecology for the subject's practices and values at the micro/medial/and micro levels.

• The biography should add information value to our discussion of literacy issues/themes.

• The pictures that you take should add information value to your paper—doing the semiotic work that your words alone cannot do. The images should also relate directly to the observations in the text and vica versa.

• See the evaluation sheet below for the criteria on which this assignment will be graded.

 
EVALUATION


Elements of cultural ecology sketchy<—–––––> Very Thorough


Comment:

 


Biography less than thoughtful<––––———> Bio. very thoughtful


Comment:

 

Digital Photographs add little to paper<––—>Photos add a great deal

Comment:

 

Literacy practices/values not explored<––—>Thoughtfully explored

Comment:

 

Paper needs work (writing, scholarship, documentation mechanics)<––—>Paper is terrifc!
Comment:

 

 

Total Points < 1––––––3––––––5––––––7––––––9––––––20>

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